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Nov. 14th, 2009 @ 01:32 am Quick rundown of TV I'm watching: COMMUNITY and JIN 仁
AMERICA
I caught some moments of the new comedy Community when flipping around: It was filled with potential so I went back and watched them all. Best comedy on TV, IMO. I got sucked in because of Donald Glover ("the black guy from Derrick Comedy"), Ken Jeong and John Oliver (the british dude from The Daily Show). Turns out that Danny Pudi's character "Abed" rules the show. RULES IT. Actually, all of the secondary characters pretty much rule the show. Anyway, it's been the most consistently funny show I've seen this season.

Anyway, I kinda tuned out of Big Bang Theory. I dunno, because of all its geekery I relate to it, but it's kinda illusionary. Like it gives off this vibe of seeming to be really funny without actually being funny. Probably its a combo of a lot of hit-or-miss jokes with the laugh track. I catch it when it happens to be on and I have nothing - NOTHING - else to do.

Other than that, been watching Day Break on DVD. Cool show, I'm digging it. It constantly rides the wave of "if you're not paying total attention, all the time, you'll miss something" which is probably the reason it died on the Network (well, aside from being able to wrap up the story in one season: I mean, what were they going to do, be another Prison Break where it still goes on and on even long after they break out of the prison?).



JAPAN
A little of everything. This season's huge hit is JIN, a series about a surgeon who basically slips back in time to the 1870s or so, and helps people around with his doctoring skills. The series has balls: He fights with "not wanting to change the future", but then is all "FUCK IT" and helps people sure a cholera outbreak. Awesome. Anyway, it's really compelling. Plus, it stars Kimpachi-sensei as an Edo era doctor. Slick. I'll give a heads up when the subtitled episodes start getting released.

Other J-Dramas:
Ohitorisama - A classic "self-sufficient single woman (teacher) pushes against conformity and yet falls in love" drama. Will give it a few more episodes.
Bocho Mania 9 - A show about a kid who falls in love with watching court sessions, ala The Narrator going to counselling sessions in Fight Club. Pretty entertaining, more later after it proves itself a bit.
Koshonin 2 - I liked the plot from the first season, but this second season is not quite grabbing me.
Samurai High School - A drama about a milquetoast pussy kid who, when he gets angry, becomes possessed by the soul of the legendary samurai Mochizuki Kotaro. Hilarity/cartoon violence ensues. Predictable as all hell. Still.... juuuuust cute enough to watch further. Plus, I get to learn more samurai terms/speech.
Kyumei Byoto - aka "ER but in Japan" - Orie watched it, I couldn't stand it.
Jyouou/Virgin - If I wanted to see 4 porn stars star in a shitty drama where they get naked a lot, I could just as well grab their torrents for the Real Deal...
Haven't seen, but queued up: Real Clothes, Tokyo DOGS. Both look kinda... ehhh... though.
Other mediocre/shitty dramas not watching: Otomen, Untouchable (great cast, boring drama), Liar Game 2, Boku no Kanojo (more tsundere crap), Shokojo Seira (I love the star, she's a phenomenal child actress, but such a boring drama to be in...), Fumo Chitai, ROMES (imagine Die Hard 2 without action or memorable characters),
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Sake Guy
Nov. 9th, 2009 @ 11:17 am The world makes no judgments
NOT GAMES

I got about 15 lbs of Yerba Mate I ordered in bulk. I honestly don't mind the taste, especially cut with a little mint. The only problem is "Chai Spice Mate": Too much chai spice for me to deal with.

I'm starting to consider the benefits of a EEE PC. Will have to gather friends' success stories with them.

Nasty cold sore under tongue, feels like a slug in my mouth. It's better, though.

Talked to Nikolai last week, it felt wonderful to get in touch. Now I have to track down Drew and do the same.

I gained another level doing squats, 300lb (x20). I am now a 3rd level Lifter/6th level Yoga-er.

I need to find a new protein powder/supplement. Gold Standard or Muscle Milk are looking like good candidates, but may want to give a soy one a shot due to lactose issues.

Turned on the Christmas Lights in the house again: Feels like winter now. Love it.

First nabe of the season: Kimchee with chicken and fish. Delicious.

GAMES

Went to a game con this weekend. As expected, gained 3 pounds. I will sweat it out this week in the gym.

Played Dragon Age Origins on the PS3 last week for a few hours. I'll end up picking this up, but maybe in a few weeks when I'm done with some side-work (Tenra). Nice graphics. A little too weird in places, though: All of a sudden WHAM I pick up 3 lifelong traveling companions in like 20 minutes? Space this shit out more, yo.

MACE: I liked going as a player. Only issues: Some rooms were freezing the entire con. The bearded cosplay dude running HarnMaster and his boom-box blasting prog-rock the entire weekend (whether he was running anything or not). The Sheraton(?) turned into a Best Western, and is kind of a dive now. If it's at the same venue next year I might have to consider options strongly.
I liked the events I was in. I liked sitting at a table where it turns out all the other 4 players are members of S-G that I didn't recognize. Best games were the ones where 1-2 friends were involved.
Considering that gas, food, lodging and con cost a bit over $100 for the weekend, I'm thinking what I could do with some friends in the Triangle for like $30 per person: Find an office or gamespace, host friends in people's houses, basically organize a mini-con over a weekend or something...

I need to find a new protein powder/supplement. Gold Standard or Muscle Milk are looking like good candidates, but may want to give a soy one a shot due to lactose issues.

Jerry tells me that GenCon is coming up. I kinda cried a little inside.

Once the dust of prior commitments settles, I'm diving into a HELLAS campaign.

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Sake Guy
Nov. 4th, 2009 @ 01:02 pm My Girlfriend is the President
An EroGe (Erotic/Choose-Your-Own-Adventure PC game) from Japan.

Your childhood friend and now girlfriend suddenly becomes president of the United States.

Considering the genre, you apparently will have sex with her.

The trailer is hilarious, though, and thus this is probably the only EroGe that I am actually interested in playing. Will be hunting for torrents, as there's no way I'm importing for $105.00.

http://kotaku.com/5396649/my-girlfriend-is-the-president-erotic-game-trailer-features-amazing-voice-over

And even though it's an EroGe, the trailer is totally safe for work. No nudity/etc.

-Andy
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Sake Guy
Nov. 4th, 2009 @ 12:09 pm Rockstar pussied out?
So let me get this straight: Rockstar pumped out an expansion to GTA4 called "THE BALLAD OF GAY TONY".

Awesome. Mini controversy. Talk and chatter. 14 year olds going "ewwwww", and about everyone else going "...huh. Interesting...".

...


...but it turns out you don't actually play the flamboyantly gay "Gay Tony" (the namesake), instead you play his beefy, totally straight girl-kissin' bodyguard.

Laaaaame.

Plus the fact that if you tried to make an XBox Game Handle called "Gay Tony" your account will be blocked/banned.

-Andy

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Sake Guy
Oct. 30th, 2009 @ 11:27 am Not doing my part...
So I've been reading a lot of work-related fun books of vignettes, corporate/workflow oriented stuff like "I Hate People!", "Ignore Everybody: And 39 Other Keys to Creativity", etc. I like them, they are helping me change how I approach my workflow and attitude about work.

But try as I may, I just can't muster the effort to like rate them or talk about them over at GoodReads. Too busy with other stuff.

If I read anything mindblowing, I'll share it.

In general, I liked "I Hate People", but they focus too much on the "This one type of worker is the only good worker, every other kind sucks. Everyone must be a leader and great innovator" stuff. But they have great vignettes about corporate culture, and now I want to pimp my cube and home office.
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Sake Guy
Oct. 30th, 2009 @ 02:10 am Levi: Missed you by seconds
I happened to be up and awake, and from time to compose to submit you had deleted your post (which I thought was a nice conversation started, not ranty at all!) and I didn't have your email, so...

Re hacking a game and "Is a hack == game design or not?" (my original reply below):

------
Huh, actually I agree completely with you. I'm trying to find the place where we disagree?

re Praxis: I made that place to kind of cater to the "ground up, from scratch" model of design. While I want the "rules mods, hacks, etc (*which I still consider actual game design!!!*) to stay on Story-Games proper: That's more Game Support, whereas the stuff for Praxis would be All New Games.

In other words, some average joe's efforts to come up with new lightsaber rules for Star Wars d6 or whatever: I think that's design, too. I'd just rather see it on S-G because it modifies an existing game (and thus will get more eyes, and more views/downloads/tests from Players) than on Praxis because that's the place I'm shuffling all the unfinished "I want to publish this idea from scratch one day" things.

But in the end, I don't really care too much if someone with a "house rules which completely change a game" hack posts in Praxis if they think they'll get feedback for it, I'm just thinking that, as a feedback/response group, they'll probably be better asking the thoughts of other *players* of that game, rather than a bunch of folks that are all doing their own ground-up game design from scratch. Plus I like the idea of play support for existing games over on the side that has more eyes.

Or is your contention on a different idea?
-------

So in the end, my ideas for "what i'd like to see Here vs There" is more to help people find likelier groups of people interested in the conversation, not so much creating a static line between what Is and Isn't Design.

(ps, if you need to rant, totally do so here: I'd really like your feedback on that, especially if we're talking about two different things).

-Andy
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Sake Guy
Oct. 27th, 2009 @ 09:16 am Blogging...
I need to re-establish kitkowski.com at some point (nuked it in a server move, just need to get the database back up and running again). Then it will be time to integrate all my little blogging tools:
Livejournal
Wordpress (kitkowski, tenra bansho)
Twitter
Facebook

I'm not that hot on the micro-blogging of Twitter or Facebook, though I use Facebook more than Twitter because I like the idea of my posts starting conversations, not just "status updates". I like the cross-posting ability that posts my LJ stuff into Facebook, and likewise Wordpress to Livejournal (which creates a nice cascading effect).

Recently I've been thinking of a middleman between traditional LJ/Wordpress-style blogging (a long post) and the one-line micro-blogging. The closest I've seen is the aggregator for Twitter that takes all of your day's Twitter posts, turns them into a single LJ update.

I think what I'm looking for more is this: Getting kitkowski.com back up. Then opening the page throughout the whole day. Then, from time to time, posting a 1-2 line update in there. Something short and structured. Then, finally, at the end of the day (work day or full day) hit "send", which will push to WP, LJ and FB.

Sometimes I have a lot of little somethings to share with friends, but I don't want to do this hamster wheel of micro-blogging brainfarts. I'd rather contain all these brainfarts into an Energon Cube of blogging.

We'll see how this works out next week.



-Andy

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Sake Guy
Oct. 22nd, 2009 @ 12:55 pm My work week, in a nutshell
Me (to work friend): Man, thank god it's Friday and all that...
Friend: ...uh, Andy, it's Thursday.
me: ... ... ... ... ...FUCK!

-Andy
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Sake Guy
Oct. 22nd, 2009 @ 10:30 am Upcoming S-G Changes and Thoughts
So for like... 3 years?... I've been thinking of creating a sister-site to Story Games: One that focuses on Design.

I started to create a post here about why, the history behind the decision and all, but I figured that I better do a spoken thing instead: It's totally tl;dr.

The main reason basically boils down to: S-G is a community about play and games (and aimless enthusiasm for new/hotness! That's me in a nutshell), not about design as a core focus/competency. And yet, a lot of people join with an application message like, "Hey I like what I'm reading here, and want feedback on my design!", despite the fact that the Game Design Help area is private/hidden from the public. And yet, the discussions that happen in that realm are not pointless, and as game design discussions go they're pretty interesting (at least the ones I end up reading; there's a lot that I don't) so I don't mind. Still, it clutters up the play stuff.

There was also an issue of Teh Futur: I'd been saying that growth of S-G would require moving to a forum system with more "support": Yep, those ones that are like honeypots to spammers: The vBulletins, the SimpleMachines, and so on (I'd still aim for one which required Appliation/Approval steps: That's been the single element that's kept the community in the realm of "Healthy Without Requiring Constant Moderation, Intervention and Fiddling"). I was even thinking about going all Drupal all over this shit, but I'd need to test first: I'm concerned that, since drupal is a CM suite and not a forum-focused suite, that the forum stuff might be unoptimized/slow, and so on.

So I was thinking of making a rash move to jump forward to the Next Forum Implementation, Right Now ("Soon"): Basically dividing the forum into two "subforums": Games and Design (no "tons of little seperate forums" thing). However, I think I've come to a solution that will let us keep things on Vanilla 1.x for a few more years, and still manage the split between games and design. No need to go into detail here.

The usual questions abound, though: I'm not particularly interested in design-speak overall (I like to look at what people are doing, but tend not to step in with anything resembling useful advice), so how do I moderate? Do I look for guest mods? What are the standards for acceptable discourse? How do I manage the split so that I'm not simply ghetto-izing such discussions? And so on.

Topics of marketing are also interesting: While they are clearly designer-oriented, there is also an element of "what do the *players/buyers* of games think?" in some of these discussions. I'm particularly waffling on how to deal with those discussions, but perhaps in the end the original poster could post a thread on each "site", and on one side look for designer/marketer feedback, and on the other request advice directly from a player-audience.

Anyway, just some stuff on my mind recently.

-Andy
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Sake Guy
Oct. 20th, 2009 @ 08:30 am State Fair: Survived!
Went last night with Orie. Here's a breakdown of the damage done:

* Fried Cheese: This was the first, and nastiest, thing eaten, but it was a good reminder of Wisconsin. Fried cheddar cheese blobs in pizza sauce.
* Philly Cheese Steak: Orie wanted this. It was atrocious - and worse - bland. Told her we'd get her a /real/ philly cheesesteak sandwich sometime. Like, next month once I get last night out of my body.
* Gyro: Delicious! Aimed for and found one of those... forget the name, the kind of gyro with the rotating lump of meat they shave from. Really good, but they gooped a little too much sauce on it.
* Roast sweet corn on the ear: Also delicious!
* Ice Cream: It was located in the NC Agricultural Co-op mini-building (with about 5 other vendors who were all selling Hot Sauces). I was actually looking for the NC State ice cream vending, as they make it from the cows in the agribusiness department and it's always delicious. However, this ice cream was /better/. Flavor: "Scotch chocolate chip" (like vanilla, but with scotch blended in). Best ice cream I've had in years!

No rides, though I did look.
No freakshow viewing.
No guessing of my age or weight.
No getting sick, although the fried cheese was like packing my intestines with pineapple grenades.

The only thing we were disappointed with was that there weren't all that many animals, given that it's a state fair and all. There were few chickens/hens, no rabbits, no sheep (tho probably few in NC) very few pigs. We did wander around and see the cows, goats, produce, etc.

It's funny, when I was a kid I was kinda bored by the animals and food, and just wanted to do the rides. Now I'm kinda bored by the rides, and just wanted to see the animals and eat food. Both young me and old me will give a pass on the Christian Rock Pavilion, though.

-Andy
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Sake Guy
Oct. 14th, 2009 @ 04:43 pm A quick shout out: Thanks for the fantasy book recs!
Hey all, I just wanted to say thanks for recommending me books in the last post. I've got a large list of books to search for now, and a reading list  that will keep me occupied for probably the next two years.

-Andy
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Sake Guy
Oct. 12th, 2009 @ 10:15 am Suggest a Fantasy book that ENDS?
Hey all, my library recently became useful. I can get many books there these days.

Goodreads.com, a site which I sometimes frequent for book reviews and to see what my friends are reading, isn't really helping me track down something good based on some criteria.

I'm looking for a fantasy book that:

1) Begins and ends in one (or two, MAYBE) books. A serial story: That is a series where every book is a complete tale with a beginning and end, is OK here (like the Brother Cadfael mysteries).

2) Is something more than shlock western fantasy. Something different, even if just a little. I want something that feels like it was more than notes cribbed from a D&D game.

3) Dark? Light? Feminist? Otherworldly? Asian? Historical? Anything goes.

Thanks!

-Andy

(Later: Requests for short fiction, mystery, historic nonfiction, and modern nonfiction/vignette pieces.)
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Sake Guy
Oct. 9th, 2009 @ 09:59 am Tenra Bansho Zero: “The World’s Fastest RPG”

Originally published at Tenra Bansho Development Journal. Please leave any comments there.

That was the tagline on the back of the book, when it was originally released in 2000/2001.  Today? Probably not quite as applicable, as there are more games on the market that aim to be “a complete campaign/story/gaming experience within one session”. But it’s worth a look at the intention behind that tagline.

When Tenra came out in Japan, sessions in Japanese tabletop groups were the same as in the West: Primarily really long campaigns that went on and on for weeks/months/years. The complication in Japan is that:

1) Most gamers in Japan only meet up for gaming on weekends. At least, that’s the common way to do it. For folks in school, they’re busy with homework, cram school and club activities on the weekdays, so weekends are their only free time. For folks in the workforce, doing anything other than “going out for drinks” after work on weekdays is hard to get more than two folks to commit to, especially for a multi-hour gaming session. So they usually happen on Saturdays, for sessions of 4-6 hours (then maybe dinner afterward).

2) …which also means that, if you’re a Japanese shmoe who was just introduced to gaming and are interested in pursuing it further, BOOM you’ve inherited a huge time-sink of a hobby. Unlike stuff like calligraphy, flower-arranging, martial arts, cooking classes… which you might do more than once a week even, but only for 1-2 hours a shot. There are not many “3+ hours required” hobbies in Japan, and traditionally it’s been a problem to keep folks coming back to the hobby, even if they seem to enjoy playing.

Junichi Inoue’s solution was to create a game where you could tell an entire story - Introduction, characters, climax, epilogue - Within the span of one single gaming session. Did you have fun? Good, you can come back and do it again, either with new characters and a story with a different location and setup, or with the same (or most of the same) characters.

Great idea. There’s some caveats, though.

* The single gaming session assumes a group including one gamemaster and 3-4 players, at about 4-6 hours of rather focused play (where everyone knows the rules). If folks don’t know the rules, or there are 5 players, the time can increase dramatically. Exponentially. Reducing the number of players from 4 to 3, or 3 to 2, can give you a solid and dramatic story in less time. Adding a fifth, because of the way all the characters interact with each other, can multiply the time required for everyone to get that fulfilling story by 1.5-2 times. That’s why the standard Tenra group size is one GM, 3-4 players.

* If you were to play on weeknights instead of a weekend block, you’re looking at 2-3 3-hour sessions rather than one long sit-down session to get the same amount of play time. I’ve run both the one long session game and the 2-3 session game, and found them both fulfilling.

* You have to jump straight into the action. Less of the aimless chatting with the faceless barmaid, and more cutting to get your character in front of the King, or the Antagonist, or the major background NPC.

* You can experiment with time a lot more: One session can span two days, two years, or two decades, depending on what the GM has in mind. If you decide to run a second session with the same characters, you can set that next session a few weeks or a few years later without a lot of dissonance.

* You won’t be as emotionally attached to your character as you would be in a Long Campaign Game. It just happens that way: Attachment happens over time. However, with the fast nature of the game, players are more willing to have their characters change, or die, as they see fit. The end of a session can sometimes be an explosion of changing emotions, self-sacrifice and shifting relationships.

All in all, there’s a lot of give-and-take with the fast nature of the game. You’ll see and do things that you haven’t done in your longer campaign games. You’ll also feel a lack of things in Tenra that you may get out of a longer-running game.

The cool thing is, even though the game professes to be fast, changing, episodic, and suited for “one-shot” sessions, it also contains solid advice for (gasp!) running longer “campaigns” as well, using the same (or mostly the same) characters from session to session for an extended period of time. It suggests a campaign set up as either wandering do-gooders like the Zatoichi movies or the Japanese classic drama “Mito Komon” (a high servant to the daimyo goes in disguise from place to place with his companions, sees evil, then at the end busts out his royal seal, punishing the wicked and rewarding the good); a stationary collection of do-gooders in a major city, like “Hissatsu Shigotonin” or “Baian the Assassin” (ok, in both shows the characters are all killers, but GOOD killers); or perhaps stage out a war epic, where every adventure the world changes little by little based on what happened in the last scenario.

You’ll be getting the best of a long campaign game: Long-term goals, attachment to characters, taking root in a campaign world. However, you’ll still note that from adventure to adventure your characters may change a lot more than you may see in your normal long campaign game: That change is written in the Karma rules. You’ll also keep the scene framing and “moving to where the action is at” (be it social action, physical action, story action) of the one-shot Tenra game as you play in this campaign mode: Rather than having one “adventure” broken up into a dozen sessions, you’ll be running a dozen “small adventures” - each with their own NPCs goals and antagonists - which tie into this larger “campaign”.

My recommendation: Try running or playing 2-3 single session games (or 2-session games) with your friends first to get used to the rules, the types of characters in the game, and the kind of stories the game creates. Then give that multi-adventure campaign game a shot once everyone is familiar with the game.

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Sake Guy
Oct. 4th, 2009 @ 11:53 pm Atom.com is making my time evaporate
So after I went through The Deepening, a choose-your-own video that JDCorley sent out on Story-Games, I poked around to see what else they had.

Megabot was a cute concept, but kind of a bust.

But The Legend of Neil was surprisingly fucking hilarious. You have to dig irony and should be familiar with Legend of Zelda, though. EDIT: I just caught that Felicia Day is the Fairy, lol.

http://www.atom.com/channel/channel_legend_of_neil/?tab=channels

I like the first season the most, particularly Season 1 Ep 5 (which was incidentally the first episode I saw) where the Old Man explains how to use the map. Anyway, it's the best comedy I know of where every episode begins in an auto-erotic asphyxiation.

The Introduction song, in full, to the Legend of Neil, which is now stuck in my head:

"The last thing Neil remembers
he was drunk playing a game of Zelda
when he whipped out his member
and he masturbated to the fairy in the game because she was kind of hot
and then he asphyxiated himself with a Nintendo game controller
and that somehow transported him into the gaaaaaaaame"

The second season is lacking a bit in the impact humor, plus the vids went from 3.5 minutes to almost triple that, but the first season is comedy gold. Unless you never played Zelda, in which case it will seem just bizarre.

-Andy

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Sake Guy
Sep. 25th, 2009 @ 11:37 am Two Schlocky SF movies come out in one weekend!
Which do I see first, Surrogates or Pandorum? 

(will definitely be seeing Pandorum, I'm a big fan of SF-Horror Cheese)
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Sake Guy
Sep. 25th, 2009 @ 08:48 am If I were a doctor in a coma ward...
"...We played Steam from Peter Gabriel's Secret World Live CD twice, and failed to get a reaction out of the patient, much less them jumping out of their bed and dancing and/or getting excited to do things. I'm afraid there's little hope."
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Sake Guy
Sep. 23rd, 2009 @ 08:45 am I could watch this all damn day long


Kuroshio (Blacksalt) Sea Aquarium, in HD, Fullscreen.

http://www.youtube.com/watch?v=u7deClndzQw

I now have a spot to visit on my next Japan trip.

-Andy
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Sake Guy
Sep. 22nd, 2009 @ 10:19 am Guilty Kilt Fashion Show
I love the fashion show mystique, and this is just plain cool. Reposted from Sarah G:

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/PqxwQJM8-sA&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PqxwQJM8-sA&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

http://www.youtube.com/watch?v=PqxwQJM8-sA&NR=1
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Sake Guy
Sep. 21st, 2009 @ 07:14 pm My dad god sick
He thought it was a really bad fever.

Turns out, after it didn't get better, and he went to the hospital, it was Rocky Mountain Spotted Fever. HOLY CRAP.

They held him for the night but now he's back home and doing fine (like "not dying", but still "sick as shit").

Anyway, wow.

-Andy

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Sake Guy
Sep. 21st, 2009 @ 11:54 am Two exchanges last night
ROUND ONE

Me: (wipes off cooking-goo on pants)
Orie: HEY! Don't wipe your hands on your pants!
Me: I will be famous once I create and patent my idea for NAPKIN PANTS!
Orie: ...That's an apron.
Me: ... ... ... ... ...DAMMIT!

ROUND TWO

Orie: ...so I've got to redo these last 30 minutes of animal behavior homework. This sucks.
Me: Ouch, yeah. I also just realized I have to start over and redo about 7 hours of... well, not work but videogame.
Orie: Really? What happened?
Me: Well, I forgot to do this sidequest and overwrote my save, so now I can't unlock these costumes...
Orie: LOL
Me: No really, it's not just an unlockable costume thing! These dresses are VERY POWERFUL!! I want to make sure I get them this time around!
ORIE: BWAH-HA-HA-HA-HA-Haaaaaaaa
Me: But... But Rikku dresses up like a Catsith! ... ...

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Sake Guy